Hi, I’ll create a new category (once again) this time to talk about 3D and generally, Blender. There are already a few article here talking about blender but I decided it would be better to categorize them into their own category. Today I’ll try to create a starry night sky directly into Blender, so let’s …
Hi, today I’ll go back to blender and I’ll fiddle a little bit with the physics options of Blender. I’ll mainly play with the rigid body object for today. A low-effort article but a fun one nonetheless. How does it work? Pretty easily to say the least, all you have to do is to …
Hey, let’s talk a little bit about 3D once again. I wanted to start to use Eevee for a while now (the new real-time engine of Blender capable of volumetrics and other features in real time). This article will be pretty short since it’s the only thing I learned today and I’m quite busy with …
Today we’re going to learn how to create a pillow quickly using blender, don’t ask me why. I wanted to do one and wondered how I could do one easily. Let’s start with a plane we’ll subdivide then extrude it. Let’s add some physics, particularly the cloth one since it is a pillow we want …
Heya ! I am feeling a bit sick today, I guess I needed some more sleep since I was back to Belgium. Gosh, and I want to eat a lot of chocolate today, don’t ask me why (chocolate and tea make me drunk, let me drown my sorrow in these delicacies). Oh well. Today’s subject …
One subject I always wanted to work on was the Blender Python API, mostly for data visualization as I always found 3d more versatile than 2d to represent a subset of information. I’ve had the project to create a way to represent a rubik’s cube solving algorithm in mind since then and now I’ll try …